Watergate is a board game designed by Matthias Cramer and published by Capstone Games. It is a two-player game that simulates the political and investigative aspects of the Watergate scandal that occurred in the United States during the 1970s.
In Watergate, one player takes on the role of the Nixon Administration, representing President Richard Nixon and his loyal allies, while the other player assumes the role of The Washington Post, representing the journalists and investigators trying to uncover the truth.
The game is played on a board depicting a timeline of events related to the Watergate scandal. Players use various cards and tokens to influence different parts of the board and manipulate the evidence in their favor.
The Nixon player seeks to prevent the public exposure of damaging evidence and to secure their political survival until the end of their term. The Washington Post player, on the other hand, aims to gather enough evidence and connect it to Nixon to force his resignation or to convince a majority of the public of his guilt.
Players take turns playing cards that represent various individuals, events, or tactics related to the Watergate scandal. These cards have unique abilities that allow players to manipulate the evidence, move markers on the board, gain advantages, or hinder their opponent’s progress.
The game is won by achieving certain victory conditions, which can vary depending on the player’s role. The Nixon player wins if they can withstand the investigation and complete their term, while The Washington Post player wins by either connecting enough evidence to Nixon or building up public support to force his resignation.
Watergate is praised for its engaging and tense gameplay, as players must carefully manage their resources and make strategic choices to outmaneuver their opponent. The game incorporates historical events and themes into its mechanics, offering an immersive experience that captures the essence of the Watergate scandal.