Undaunted: Reinforcements is an expansion for the tactical World War II deck-building game Undaunted: Normandy, designed by David Thompson and Trevor Benjamin and published by Osprey Games. It introduces new units, scenarios, and gameplay elements to expand the base game.
The expansion includes additional unit cards for both the German and Allied forces, introducing new types of soldiers, weapons, and abilities. These new units provide players with more strategic options and ways to customize their decks, enhancing the replayability of the game.
Undaunted: Reinforcements also introduces new scenarios that offer unique challenges and objectives for players to tackle. These scenarios may feature different terrains, asymmetrical setups, or special victory conditions, adding variety and depth to the gameplay.
In addition to the new units and scenarios, the expansion includes new terrain tiles that can be used to create more diverse and dynamic battlefields. These terrain tiles impact line of sight, movement, and cover mechanics, further influencing the tactical decisions players must make during gameplay.
Undaunted: Reinforcements expands upon the core gameplay of Undaunted: Normandy, providing players with new content and options while maintaining the game’s immersive and strategic experience. Whether it’s through the introduction of new units, scenarios, or terrain, the expansion offers fresh challenges and opportunities for players to command their forces and engage in thrilling World War II combat.